A fast and goodlooking 3D engine. It also includes a .3DS convertor.
Hi!
It's Zjack of DCC Virtual Reality Labs in the keys......
This is the first DCC release in 1996.
If you expected some kind of INTO-THE-SHADOWS engine, you'll
surely get disappointed, this is just a simplified mode 13h
single-object rotation routine.... Anyway, I guess you haven't seen
yet too many source codes of 3D systems with environment mapping,
so enjoy! Sorry about the too big example files.... I hope someone find
useful this stuff... The nice 3DS-converter is coded by X-wizard.....
===============================================================
Members of DCC VR Labs: X-wizard - Main Coder
Zjack - Coding, (Graphics, Music)
Render - Public Relations, (coding)
Crux - Music
===============================================================
Greetings go to the following groups:
ABADDON INSIDE
BC PROXIMA
BYTERAPERS REALTECH
COMA SPIRIT
COMPLEX WATERLOGIC
GOTO 10
...and special greetz to the following persons:
Antti Salmisaari
Tomi Koivisto
Jari Tasanen
Tomi Pahula
Dan Wright
Firelight
!Inspleak
Clueless
Calvin
Hypnor
Cyrino
Sliver
Ervin
Nose
Fear
Lada
Jmx
Feel FREE to use some or all (except the familiar looking texture ;)
parts of the engine in your own non-commercial productions like demos,
but don't steal in silence, some feedback (a POSTCARD) would be nice :)
Teemu Laakso (Zjack)
Ruununmaankatu 15 A 4
48200 Kotka, FINLAND
Gfx - Rotating Galaxy
(Popularity: ) : Simple, nice particle galaxy
Some tech stuff:
* 640x480x32Bit
* TinyPTC Framebuffer
* C Code (Win32), pure software. "Toruskit" simple 3d engine
(Popularity: ) : An outdated 3D engine in assembler using different tricks that used to be populair a few years ago, like a 50hz mode and a weird VGA resolution.