This tutorial is very easy to understand and describes everything you need to know like the mathematical basics, the different kind of polyfillers, shading methods, camera movement, sorting and backface culling and much much more. A must-have for every 3d coder!
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3d22d.gif
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3dica.htm
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3dica0.htm
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3dica1.htm
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3dica2.htm
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3dica3.htm
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3dica4.htm
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3dica5.htm
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3dica6.htm
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3dica7.htm
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bspline.gif
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chesm101.zip
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clrsp.gif
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file_id.diz
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hfr1.gif
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matx1.gif
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matx10.gif
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matx11.gif
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matx12.gif
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matx13.gif
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matx15.gif
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matx17.gif
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matx2.gif
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matx3.gif
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matx5.gif
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matx6.gif
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matx7.gif
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matx8.gif
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matx9.gif
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poly1.gif
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poly2.gif
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poly3.gif
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shade1.gif
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sort1.gif
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sort2.gif
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sort3.gif
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sort4.gif
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subsp1.gif
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subsp2.gif
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vect1.gif
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vect2.gif
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vect3.gif
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vect4.gif
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3D -> 2D vertices transformations
(Popularity: ) : All the transformations needed to visualize a 2D point on a flat screen from a 3D point defined in its local space. Article is in Microsoft Word format.