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VB + OpenGL and Cg Toolkit

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author:
Paul Dahuach
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VB + OpenGL and Cg Toolkit description

With my little wrapper dll, you can get complete access to the OpenGL side of the
NVIDIA's Cg Toolkit from Visual Basic 6.
The attached example, starts loading a Vertex Program and a Fragment Program (vertex shader) from a text file, then updates the value of a Uniform Parameter on every render frame.



File List:
55170-55170/0b
55170-55170/03_uniform_parameter.exe44Kb
55170-55170/C2E2f_passthru.cg314b
55170-55170/C3E1v_anycolor.cg486b
55170-55170/frmMain.frm8Kb
55170-55170/frmMain.frx12b
55170-55170/mdlCG.bas28Kb
55170-55170/vbCG.dll52Kb
55170-55170/vbCGej3.vbp1Kb
55170-55170/vbCGej3.vbw75b

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