This shows you the basics of using Direct Draw and Direct Sound. It shows you how to create a sprite and move it around the screen, as well as showing you how to draw a background with text over it, and how to play wav files using Direct Sound. This is a must see!
File List:
DD Know.vbw
137b
DX.vbp
1Kb
DX.vbw
109b
bg.bmp
150Kb
frmMain.frm
1Kb
modDD.bas
4Kb
modDS.bas
1Kb
modDX.bas
4Kb
music.wav
63Kb
sprite.bmp
4Kb
Similar code
DirectX 8 Isometric RPG - UPDATED!
(Popularity: ) : A simple isometric RPG engine that can read maps from a save file, draw the map, draw the player, read ... A DirectX7 Multiple sound module
(Popularity: ) : Ah! Simply The Best... This code allows you to play as many Waves as you like, no limit Can set ... Alpha Blending DirectX 7
(Popularity: ) : This is used to show you how to alpha blend a light source on to a background , map , ... A Graphical Vurtual Keyboard Using DirectX
(Popularity: ) : UPDATED!! Virtual Keyboard. Looks Like A Normal Keyboard. When You Press A Key On Your Normal Keyboard, The Corresponding Key ... DirectX 8.0 Self-Unloading Texture Class
(Popularity: ) : A texture class for DirectX 8 that can render a texture to the screen, then when a set ammount of ... A DX7 MultiPlayer Tic Tac Toe
(Popularity: ) : This is an example of using DX7 DirectPlay4. Program allows you to connect and play a basic tic tac toe ... A Space Arcade Game
(Popularity: ) : This is my first ever 'game' so, it's probably bugged, and lots of messy code. It's done in VB and ...