UPDATED 12-10-99 - There's also a brand-new entry for this. Source code for a DLL that wraps (and enhances) NT's Event Logging API. Since this service is not available under Win95/98, Interface (late-bound) compatible flat-file and XML classes are also provided, so you can switch on the fly if necessary. This zip file DOES NOT INCLUDE documentation. Anyone's help would be appreciated, whether it's help docs, suggestions or code submissions for improvements.
File List:
My Projects/RMTLogLib/CFileOutputHandler.cls
3Kb
My Projects/RMTLogLib/DelimitedString.cls
1Kb
My Projects/RMTLogLib/EventLog.cls
4Kb
My Projects/RMTLogLib/NTEventLog.cls
5Kb
My Projects/RMTLogLib/RMTLogLib.vbp
1Kb
My Projects/RMTLogLib/RMTLogLibDev.vbg
81b
My Projects/RMTLogLib/RMTLogLibTypes.cls
1Kb
My Projects/RMTLogLib/Test Frame/MSSCCPRJ.SCC
198b
My Projects/RMTLogLib/Test Frame/RMTLogLibTest.vbp
1Kb
My Projects/RMTLogLib/Test Frame/RMTLogLibTest.vbw
61b
My Projects/RMTLogLib/Test Frame/frmEventLogTestFrame.frm
7Kb
My Projects/RMTLogLib/Test Frame/frmEventLogTestFrame.frx
1Kb
My Projects/RMTLogLib/XMLAttribute.cls
2Kb
My Projects/RMTLogLib/XMLAttributeList.cls
3Kb
My Projects/RMTLogLib/XMLEventLog.cls
4Kb
My Projects/RMTLogLib/XMLTag.cls
3Kb
My Projects/RMTLogLib/XMLTagList.cls
3Kb
My Projects/RMTLogLib/modErrorHandling.bas
2Kb
My Projects/RMTLogLib/modLogMain.bas
2Kb
My Projects/RMTLogLib/modXMLSupport.bas
1Kb
Similar code
A Graphical Vurtual Keyboard Using DirectX
(Popularity: ) : UPDATED!! Virtual Keyboard. Looks Like A Normal Keyboard. When You Press A Key On Your Normal Keyboard, The Corresponding Key On The Virtual Keyboard Lights Up!! Every Key Is Independent (Left Shift Is Different From Right Shift Etc..) Only 23 ... DirectX 8 Isometric RPG - UPDATED!
(Popularity: ) : A simple isometric RPG engine that can read maps from a save file, draw the map, draw the player, read walls from a save file, draw an NPC, draw the walls, and can move the character. UPDATE: I got character ... A DirectX7 Multiple sound module
(Popularity: ) : Ah! Simply The Best... This code allows you to play as many Waves as you like, no limit Can set up DirectX7 sound with just 3 calls. Must have Dx7 installed. Alpha Blending DirectX 7
(Popularity: ) : This is used to show you how to alpha blend a light source on to a background , map , game ect Actor MD2 sample with dynamic shadows
(Popularity: ) : This code demonstrates one of the iRender 3D game engine features - md2 loading, rendering with dynamic lighting and shadows. There are only 50 lines of code. A Cool DirectX Gaming Example
(Popularity: ) : This shows you the basics of using Direct Draw and Direct Sound. It shows you how to create a sprite and move it around the screen, as well as showing you how to draw a background with text over it, ... DirectX 8.0 Self-Unloading Texture Class
(Popularity: ) : A texture class for DirectX 8 that can render a texture to the screen, then when a set ammount of time has passed without rendering it unloads itself. Useful for RPGs because you need lots of textures. Also can rotate ... A DX7 MultiPlayer Tic Tac Toe
(Popularity: ) : This is an example of using DX7 DirectPlay4. Program allows you to connect and play a basic tic tac toe game over ipx, tcp/ip, or modem against another player with the same program installed. This program includes a basic chat ... About the MSWEB DVD Sample player
(Popularity: ) : Retrieves & lists EventCodes from DVD, how to implement a timer properly with no timer control, zoom, menus, & identify domains with .UOPValid method before executing an event on the DVD. includes .CurrentDomain .UOPValid .ShowMenu .DeleteBookmark .SaveBookmark .RestoreBookmark .PlayChapter .PlayState ... A Space Arcade Game
(Popularity: ) : This is my first ever 'game' so, it's probably bugged, and lots of messy code. It's done in VB and DirectDraw. Graphics made by Brady. If it helps you, great - if not, sorry.