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2D Rotate
ASM routine for 2D rotations and other vector alike stuff. |
May 16th 2006 |
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A fast algorithm for rotating bitmaps
According to "Tricks of the Game Programming Gurus", rotating a bitmap in real time generally isn't done because of the complex math involved and slow speed. However, with a few optimizations it can be done nearly as fast as bitmap ... |
May 16th 2006 |
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