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Direct X

 
Records 1-13 of 13
Title  /  Popularity Revised  Rating Size
Sprite Animation Demo oldschool FF style
This program demonstrates sprite animation. It's in no condition to be implemented into a game, but it will suffice as a demonstration of the concept. My art is poo >=) click thru the opening screen and use the arrow keys ...
June 14th 2010   1,029k
WAV Stereo Player beta 0.3
A real editing tool for waves. Very cool.. I think :). Much to learn from, even if the main source has about 1000 lines :). Please Rate.
June 22nd 2009   38k
Fly Game
It uses DirectX7 DirectDraw and DirectInput to create a small game in which you must outrun a fly. Sounds basic, is basic, looks harder.
May 16th 2009   5k
DirectDraw Game DirectX6
I started this game and I noticed there wasn't much DirectDraw Stuff at this place. So I decided to upload my partially made game. It is a tile based game. It tiles out the bitmaps and makes a map. What ...
April 15th 2008   339k
DirectDraw Hardware Enumeration
This program demonstrates the use of DirectDraw7 to enumerate graphics hardware. The code retrieves information about all graphics adapters installed on your computer. The information includes supported display modes (including refresh rates) and a ton of flags and other information ...
March 27th 2008   13k
DDUtility (DirectDraw Utility) Use this instead of Microsofts DDUtil. (UPDATE)
I needed a utility for my new game and Microsofts didn't work the way I wanted so I made my own. This one is better in many ways. First, you don't have to create a window or window procedure every ...
August 6th 2007   194k
DirectSound
This program is able to play multiple wave files simultaneously. The code originally from Borland C++ Builder sample and I simplified according to my requirement to play 2 wave files at the same time. The code used DirectX components that ...
May 16th 2007   1,061k
DirectX Fire Effect
Creates a fire effect on the screen. Similar to my previous DOS fire effect, but for DirectX.

This program will draw a nifty looking fire-like effect on your screen. With a little more programming, you can change the color of the ...
April 4th 2007   78k
Flight Simulator in Direct3D
This is a simple Flight Simulator I made to demonstrate transforming the view in Direct3D. Use the W, A, S, and D keys to navigate, and press 'esc' to quit If you like it, please rate it ;)
March 6th 2007   74k
DirectInput Mouse class
This is a class that reads mouse movement in DirectInput.
February 22nd 2007   1k
Infinity2D DirectDraw Engine
This is a complete 2D Game Engine, it has a DirectDraw, DirectSound, DirectInput wrapper, along with some other kewl stuff.
January 20th 2007   18k
Force Feedback with DirectInput
This is a code stub from a game I am working on. You will need to have DirectX 7.0 installed or higher. I will give you two sample effects when using a force-feedback joystick. The first one is an Explosion ...
March 11th 2006   2k
alDirectPlay Creation Class
a nifty class to easily implement DirectPlay in your programs. With a little tweaking it could easily be used for a large scale multiplayer experience. the screenshot is from a game im working on using this code. c'mon feedback people ...
March 11th 2006   22k
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